Sets
To date, Diceland has been released in seven different sets,
including Deep White Sea, Space (2 versions), OGRE, Extra
Space, Cyburg, and Dragons. Dice from all sets are completely
compatible, and even though it may seem weird to include an
elf on the same team as an interstellar troop ship, it's only
slightly weirder than representing both units with a paper
8-sided die.
Diceland: Deep White Sea
Release Date: Spring 2002
Contains: 25 unique character dice in five 5-die teams.
Price: $14.95 (BUY
IT)
Rules: Original Edition (Download the
PDF)
Details: Deep White Sea is the original Diceland set and contains
five powerful and chaotic teams of fighters, battling for
control of a gigantic ship known as the Icebreaker. The fiction
of Deep White Sea is all over this site; take a look at some
here. The rulebook was updated
in the Space edition, so be sure to read both books for a
completely correct set of game rules.
Diceland: Space
Release Date: Spring 2003
Contains: 50 non-unique spaceship dice in 6 armies, sold as
two 25-die boxes.
Price: $14.95 each box. (BUY
IT)
Rules: Updated Edition (Download the
PDF)
Details: Based on the award-winning Digital Eel adventure
game, Strange Adventures in Infinite Space (published by Cheapass
Games, Diceland: Space introduces army construction rules,
six new races, and great new abilities. In addition, each
box contains a giant ship from another race, the Klackar Frigate
and the Kawangi Destroyer. This rulebook contains the updated
rules and is the basis for the rules in the Ogre and subsequent
expansion sets.
Diceland: OGRE
Release Date: Summer 2003
Contains: 17 non-unique military units and one oversized OGRE
die.
Price: $15.95 (BUY
IT)
Rules: Updated OGRE Edition (Download
the PDF)
Details: Based on the classic OGRE® and GEV® games
from Steve Jackson Games, Diceland: Ogre reengineers the classic
battle between gigantic cybertank and army of weak little
things. The OGRE die itself is twice the size of a normal
Diceland die, and so powerful that it's really hard to beat,
just like the original OGRE. Other units include Infantry,
GEVs, Light and Heavy Tanks, Missile Tanks, Howitzers, and
more. OGRE and GEV are registered trademarks of Steve Jackson
Games, used by permission.
Diceland: Extra Space
Release Date: Summer 2003
Contains: 8 non-unique spaceships in two 25-point armies
Price: $6.00 (BUY
IT)
Rules: None included (uses Space rules)
Details: These eight ships come from the Tom Jolly card game
Light Speed, a real-time card game published by Cheapass Games
under the Hip Pocket label. Extra Space is a great way to
learn about Diceland on the cheap: Just $6 get you enough
dice to play the game, and once you've fallen in love you
can treat all eight of them as a single team color, mixing
it up with the dice from Space, OGRE, and more.
Diceland: Cyburg
Release Date: Summer 2005
Contains: 12 unique characters in two large teams
Price: $8.95 (BUY
IT)
Rules: Supplemental sheet included. Requires basic rules such
as those in Diceland: Space
Artist: Eduardo Müller
Details: Two big teams of cyber warriors, living in a crime-riddled
yet overpopulated virtual world. The CyCops, essentially the
good guys, have a 7-die team totaling 43 points. Two mechanics
(including Gadget, who's only 3 points) and a couple of heavy
hitters make CyCops a fast-moving and versatile army. HardCell,
essentially the bad guys, have only 5 dice, but they add up
to 44 points. These characters start big and get bigger, topping
out at 12 points for their Commander. Both teams can be reduced
into several different tournament-legal (30+X) armies.
Diceland: Dragons
Release Date: Summer 2005
Contains: 12 non-unique character dice in four small (20-
to 23-point) teams.
Price: $8.95 (BUY
IT)
Rules: Supplemental sheet included. Requires basic rules such
as those in Diceland: Space
Artist: Eduardo Müller
Details: The four armies in Diceland: Dragons include three
dice each: one Dragon, one Dragon Master, and one second (either
a smaller Master or a smaller Dragon). They make for a great
4-player game, and they are non-unique, meaning that tournament
armies can be built from multiples of the same die. This set
introduces a unique ability called Dragon Master, which allows
the Masters to control Dragons (similar to a Command) before
taking their own action. It's also got a variety of new abilities,
including Thunder Clap, Swamp Gas, Backfire, and more.
Look for more Diceland products, including cloisonné
pins, oversized dice, carrier boxes, and even individual dice
to help you complete your perfect army, by visiting our retail
store at www.cheapass.com!
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